Summary of the iPad Launch, Specs, & Pricing
Published in Untagged by John Gillespie |Pricing:
Wi-fi + 3G:
16gb: $629
32gb: $729
64gb: $829
Wi-fi:
16gb $499
32gb $599
64gb $699
Data Pricing Plans on AT&T:
$14.99/month for 250mb
$29.99/month for unlimited
No contract – cancel any time
Availability:
Wi-fi models shipped in 60 days
3G models shipped in 90 days
Ships internationally in June
Channels:
Unknown outside of AAPL retails stores
Other:
Synch apps already purchased from iPod or iPhone onto iPad
.5” thin, 1.5lbs, 9.7” LED IPS display; capacitive multi-touch
10hr battery life while playing videos; 1 month of standby time
1GHz Apple A4 Chip;
Has keyboard dock accessory
AAPL stock up 1.75%
T stock up 2.8%
Raw Notes
Needs to be a device better than a laptop and better than a smartphone at certain tasks
iTunes store built in, YouTube, navigation, movies, tv
Unlock slide just like iPhone
Keyboard comes up
Flick through photos easily
A lot of the same in terms of UI- seems like just on a bigger screen which changes how you interact with the programs (i.e. iTunes, photo album, etc.)
Graphics are really nice on it; apparently the processer is really fast
Full capacitive multitouch
.5” thin, 1.5lbs, 9.7” IPS display
1GHz Apple A4 Chip; 16 gb-64gb flash storage
1 month of standby time, 10 hrs of video playing time
Can run all iPhone apps unmodified out of the box – small screen but you can double pixel to make it bigger (lower graphics).
Small app on big black screen looks a little funky
iPhone SDK supports writing apps for bigger screen – releasing it today
iPad comes with app store on it
Gameloft and NY Times showing off apps they developed for the iPad – video pops out on NYTimes app.
Mostly pop up menus
Created the iBook store – similar to iTunes
Completely new UI with iWork
Big thing is drop down menus – different than in the past
$10 for pages, $10 for keynote apps, etc
Synchs over USB
Some models with 3G every model has wi-fi
$14.99 per month for 250mb of data; unlimited data for $29.99
AT&T deal with these prices, and free use of T wifi spots
Activate on iPad
No contract – cancel anytime
Int’l deals by June
iPad 3G models unlocked
Use new GSM micro SIMs
Synch apps you have on your own iPhone and iPod
LED screen
Courtesy of iPhoneAppQuotes
Mason County News Application in the App Store
Published in product development, iphone by John Gillespie |
Mason County News iPhone Application is live in the App Store.
The Mason County News is located in Mason, TX - approximately 120 miles west/northwest of Austin in the Texas Hill Country. The Mason County News provides local news for Mason, Castell, London and other Mason county communities. Updated weekly.
The Mason County News iPhone application is your link to the latest news and information about Mason County TX.
- Real time updates
- Read articles in landscape or portrait mode.
- You can share articles via email or twitter.
- Articles can be read online - or offline if an internet connection isn't available.
- Application keeps a record of most popular articles for your review.
3 new iPhone apps in the Apple store
Published in product development, iphone by John Gillespie |
We've created three new iPhone applications for yourteacher.com and Apple has just approved them and they are now available in the App store.
Each application searches YourTeacher.com's comprehensive library of THOUSANDS of math videos for the iPhone...
![]()
![]()
![]()
Our first iPhone Game - Loud Pong
Published in product development, iphone by John Gillespie |Though we've created several games for clients this is our first released on our own.
Loud Pong is the first crowd control game for the iPhone.
Loud Pong is filled with retro Pong graphic goodness and a unique control scheme. Players use ambient sound to control the up and down motion of the paddle. Play by yourself or with a group.
Features
- Retro pong graphics and gameplay
- Your paddle is controlled by the level of sound from the iPhone microphone, louder and the paddle goes up, softer and the paddle goes down.
- Can be controlled solo or with a large group of friends - can you beat the world record? (we've played with 23 people at once)
- Difficulty (paddle size and AI) scales with your score - the better you do the harder it gets - if you're struggling the game gets easier.
Getting Rejected by Apple
Published in Untagged by John Gillespie |
Apples approval process for the App store can sometimes seem opaque at best, below are some great articles on why applications are rejected. Plus two lists of apps that have been rejected and why...
- Why iPhone Apps are Rejected
- Avoiding iPhone app rejection from Apple
- iPhone Application Graveyard
- Matt Burris' list of removed iPhone games
iPhone Marketing 101 Part 1
Published in product development, iphone by John Gillespie |
At last count there are over 55,000 iPhone applications in the App store (see current detailed stats at 148Apps.biz). You can have the greatest application in the word but you need to make sure people can find it.
Here are some of the steps we take, usually starting several weeks before we submit to the App store, note this is after developing at least a high level marketing plan.
1. Identify initial target list for posting release news.
a) Top blogs in the industry specific to your iPhone application (Technorati is a good source for this information)
b) Top technical news and information blogs and reviewers (both Techmeme and TechCrunch for example will occasionally cover new iPhone applications - especially if the application addresses the interest of a specific editor)
c) iPhone review and listing sites
appshopper.com/
www.apptism.com/
www.148apps.com/
iphoneapplicationlist.com/
toucharcade.com/
www.apprater.com/
www.appcraver.com/
www.apple.com/iphone/apps-for-iphone/
iphoneapps.org/
www.nativeiphoneapps.com/
iapplover.com/
sciphoneapps.com/
www.iphoneappstore.us/
iphonetoolbox.com/
macmegasite.com/
d) See the iPhone Press and Promotion Reference Page at the iPhone App Entrepreneur site as well.
2. We'll cover step two next week...
Some of the Blogs We Read
Published in social by John Gillespie |
TechCrunch - a great source for the startup world and new internet applications
Signal vs. Noise - development and design thoughts from 37signals.com - creators of Basecamp and Highrise
Yahoo! User Interface Blog - news and articles about developing with Yahoo UI libararies
Smashing Magazine - a weblog dedicated to web-developers and designers.
Blog Maverick - Maintained by Mark Cuban, owner of the Dallas Mavericks.
A Smart Bear - a blog about starting a small company - from someone who's been there
Mason County News - cause we like to know what's going on in our own back yard...
iPhone Development Resources
Published in product development by John Gillespie |
Iphone Development Resources
- Apple you've got to buy a mac first :)
- iPhone Dev Center the place to start
- iPhone Game Programming Tutorial great overview of writing a complete game for the iPhone
- Source Code & Tutorials -
- cocos2d for iPhone: A framework for building 2D games for the iPhone and iPod Touch
- How To Build An iPhone App: A Guide -
- 11 Ways to Market Your iPhone and iPod Touch App
- 31 days of iPhone Apps
- Unity game development engine for Windows, Mac, and the iPhone
- Ooolong Engine C++ game engine for the iPhone
- iLang Syne: A Guide To iPhone Game Development In 2009
- Flight control sales stats
- App Shopper iPhone apps, deals, and discovery
- Apptism find and track iPhone Apps
Ruby on Rails Best Practices
Published in ruby on rails, product development by John Gillespie |
- Ruby Performance - (some caveats with this article - please read comments as well)
- Ruby Performance Testing
- Securing Rails Apps
- Testing Rails
- Ruby Best Practices
- Blog on Ruby Best Practices
- Rails Way - posts from member of the core team
Online Tools that help us run our business
Published in product development by John Gillespie |
Here is a list of the online tools we use to run Product7.
- Quickbooks Online - online accounting, timesheet reporting, invoicing, great reports
- Emyth - the process to build the processes - highly recommended
- Slicehost - the best hosting provider we've found for Ruby on Rails and Joomla
- Basecamp - collaborative online project management and task handling
- Highrise - CRM - fast and light web based contact managment and address book
- Scout - Site Monitoring -
- Five Runs - Ruby on Rails performance profiling
- Subversion - Our source control system of choice
- Unfuddle - the system we use to manage and plan large distributed software projects
- Git- altnerative to subversion
- Load Runner - for performance testing -
- Relic - more performance monitoring tools
- Pivotal Tracker - another online software development tool
- Bugzilla - the mother of all bug reporting and tracking tools












